A Look At The Final Fantasy XI Job The Red Mage

If you want a bit of everything in your job fromThe Red Mage's spells consist of both the spells
spell casting to healing to fighting, the Red Mage isof the White Mage and Black Mage but does not
the job for you. Its not the best job for a specificcontain the most powerful spells of either. Still as
skill or attribute but it excels being able to survivea spellcaster it can attack, heal, deal status
in almost any situation.effects, and ressurect characters. A great
Any race can fill the shoes of a Red Mage, it allcombination spellcaster for those looking for one.
depends on what skills you prefer. For all-around,The Red Mage is a fighter / mage, able to use
go with the Hume. For magic spells, go with theboth swords and spells. The Red Mage gets some
Taru Taru. For fighting abilities, go with the Galkaof the healing magic of a White Mage, some of
or the Elvaan.the destruction magic of a Black Mage and a little
Where most jobs in FF XI specialize in doing onebit of their own magic thrown in as well. This
thing, the Red Mage is a generalist who learns tobeing said, the Red Mage learns most of their
do a bit of everything. The best active ability ofspells at higher levels (i.e. later) than White / Black
the Red Mage is Chainspell which allows the mageMages learn theirs.
to cast its spells faster for 1 minute although theRed Mages get all types of magic, as they draw
recharge time is 2 hours. The Red Mage also hasfrom the spell lists of both Black and White
the Convert ability at level 40 which swaps yourmages (and a few of their own unique spells as
HP with your MP, very useful when you're low onwell). Note that all mages need to learn a spell
health.before they can cast it. Learning a spell involves
The passive abilities of the Red Mage are Resistbuying the spell scrolls (similar to how warriors
Petrify at levels 10, 30 and 50, which give itmust buy weapons) and then learning (using) it to
increased resistance to petrification. There is Fastput it into their spell book.
Cast at levels 15 and 35 which increase the rateRed mages might encounter difficulties in partying,
of casting. The Red Mage gets Magic Attacksome characters and parties looks for red mages
Bonuses at levels 20 and 40, and Magic Defensewho specialize in certain skill compared to the
Bonuses at levels 25 and 45. At level 31, there ismore generalized builds of other Red mages. But
Clear Mind which increases the MP regenerationoverall Red mages are also good solo fighters.
rate.