| In addition computer games such as World of | | | | Massively Multi-Player Online Role Playing Game |
| Warcraft Gold (WOW Gold), Guild Wars, Final | | | | (MMORPG) which allows for a large number of |
| Fantasy and Dungeons and Dragons have also | | | | players to interact on a virtual world. |
| broadened the perspective of players by | | | | The most popular MMORPG computer game on |
| introducing them to a scenario whereby | | | | the planet is possibly not the one most people |
| resources, supplies and a variety of strengths and | | | | automatically expect - WOW Gold is certainly |
| weaknesses of available manpower and weapons | | | | hugely successful with around 8 million players |
| perform to create a strategic environment in | | | | world-wide while Everquest a 3D fantasy game |
| which the skill and mastery of strategic thinking | | | | attracts around half a million players. It would be |
| becomes necessary in order to win. Kids just play | | | | remiss not to mention the long time favourite |
| these kinda of games for hours and hours | | | | Dungeons and Dragons which has attracted more |
| without stop. | | | | than 20 million players world-wide and is |
| War has always been one of the most popular | | | | recognized in the industry as the game that |
| games played by children and no self-respecting | | | | triggered the mushroom of strategy games that |
| male adult will likely have grown into adulthood | | | | now surrounds us. |
| without possessing a few fond memories of his | | | | However the most played game on the planet is |
| toys soldiers. Computer games have added the | | | | none of these. In 1998 a game called Lineage |
| dimension that was always missing with toy | | | | entered the market and since then has attracted |
| soldiers by bringing to life the characters that | | | | in excess of 30 million players world-wide. Lineage |
| once required human imagination to conjure with. | | | | originates from South Korea and is a medieval |
| Computer games also provide realistic landscapes, | | | | fantasy strategy based game that utilizes elves, |
| strategic maps and an assortment of weaponry | | | | knights, wizards and prince/princess characters. |
| that begins with a club and continues into a future | | | | As an MMORPG - Lineage has proved very |
| that can only be speculated. Coincidentally that | | | | successful and its development into Lineage II has |
| speculation is the result of the imagination of an | | | | progressed with new updates and expansion |
| inventor who themselves probably have fond | | | | packs every six months. Lineage II was |
| memories of toy soldiers and who simply wanted | | | | introduced into the United States in 2004 and by |
| to go one step further and provided the virtual | | | | December of that year the "Chronicle II: Age of |
| reality in which to do so. | | | | Splendour" update/expansion pack arrived. By |
| Today strategic or role playing computer games | | | | September 2006 "Chronicle 5: Oath of Blood" was |
| are a dominant feature found inside every | | | | being marketed. However the next update is |
| computer games store. Importantly computer | | | | being marketed under a new banner as "Lineage |
| games have come of age in that they are no | | | | II - The Chaotic Throne" and is referred to as |
| longer played on a one to one basis i.e. human | | | | Interlude. |
| player versus computer. Today we have the | | | | |