Predictions on the Exciting Future of Video Game Design

Video game design is undergoing a dramatic shift.become an integral part of game making and
It is transforming from a creative pursuit that hasgame design. You will be able to tell an application
a lot of work involved to a creative pursuit where“I want a castle. No, make it bigger. Good,
the work is handled by the computer. This is thenow put stained glass windows. Now I want a
goal and impetus of game making; to get closercharacter that is a big muscle bound hero. Etc.
to the creative process, harnessing creativity,…etc…
while leaving the mundane tasks to the computer.When voice recognition is perfected and becomes
And the computer does this so well.ubiquitous we will have crossed an important
There are three different realms of game makingthreshold in technology. No longer will we as
that I will adventure into. And I will make somepeople have to learn the language of computers.
exciting predictions as to where we are headed.Computers will have learned ours. And this will
The Language of Computers and Peoplehave a dramatic impact on game making.
The first realm of game making advancement liesAlgorithms of Growth
in language. And what I mean by this is that whenAnother very exciting area of development when
you are designing a game you have toit comes to game making is the area of self
communicate with a computer. You have to tell itteaching and self growth. Games will be able to
what you want to see in the game and what youtake small amounts of information and guidance
want to happen in the game. This began withthat you provide and grow themselves in ways
programmers writing out long lines of code in athat you want, and also in unpredictable but rules
programming language. This language wasbased ways that you design. The computer
something that took many hundreds of hours togaming world is already making big advances in
learn. In effect, people had to learn the computersthis area and some good examples of this are the
language. But, as computers advanced thingsSims games where the world grows on its own
changed and the Graphical User Interface camebut under your guidance. A game soon to be
into the forefront as a much better means ofcoming out that very much takes this self-growth
communication between people and computers.into mind is the new game called Spawn. As a
Now you could use your mouse and navigate ongame designer you will be able to dictate a set of
the screen to get things done without knowingrules and watch as your game grows.
any computer language at all. And this also appliedInterfacing with people
to game making. Now there are applications thatThe potentially most exciting aspect of game
are almost exclusively drag and drop. You candesign comes in the advancements of interfaces.
build worlds and insert items, objects, models, andAs computers move toward the creation of
behaviors into the without doing any coding.virtual 3d worlds that are free of the monitor so
Okay, so what is next in the world of languagewill game makers become free of them. There
and game making? It lies in the golden fleece ofwill come a time that game makers actually see
the computer world: “Natural Spokenthree dimensional models of their games as they
Language”. Software companies have beenmake them. You will be able to reach right into
chasing after the goal of making computersthe game world and move things around, stretch
totally hands free for a long time now. And whileobjects bigger, squeeze them smaller, and paint
there are lots of voice recognitions softwarethem different colors all with a stroke of your
programs out there they don’t perform wellhand. This freedom will tap directly into the power
enough yet. But we keep moving forward and weof our eyes and take game making to heights
will get there. And when we do the technology willnever even imagined.