| Assassins are allowed to equip swords, daggers | | | | on the Scouts’ version. Those skilled are |
| and bows, which is similar to Scouts. They choose | | | | improved as Assassins are progressed through |
| different weapons according to their needs. | | | | levels. Assassins are given the abilities to use |
| Swords are good at hit rate but poor at average | | | | cloaking while in fight, this is made as one of the |
| attacks speed and critical rate. Daggers are able | | | | tactical approached a skilled assassin can employ. |
| to launch critical hits and have exceptional attack | | | | Assassins are able to apply poisons to their |
| speed with the exception of low accuracy. | | | | weapons, and this makes them able to stun and |
| Assassins use bows for long-ranged DPS. The | | | | poison enemies at a fixed rate per attack. With |
| features of their combat skills are blade-oriented, | | | | the combination of an assassin’s deadly |
| as a result, they will not be able to efficiently use | | | | accuracy and his or her equipped weapons’ |
| their skills without using a sword or a dagger. | | | | attack speed, you will have an unstoppable killer |
| Their main armor is leather armors. Heavy armor | | | | at your disposal. The targets launched by |
| can protect them well but with a penalty. | | | | assassins can be marked with engraved patterns. |
| Although light armor can not offer proper | | | | It performs like a stackable chain with an increase |
| protection, assassins can employ stealth abilities | | | | per attack. For instance, one more pattern level |
| they are able to safely bypass unsuspecting | | | | will be added to it after hitting an enemy. Use the |
| enemies before landing a critical blow. | | | | skill once more will be up to ‘two pattern |
| Assassins’ passive skills are enhanced based | | | | levels’ and so on. |