| White Mages are the wielders of white magic and | | | | Remember that all mages need to learn a spell |
| all other spells that are used and utilized for healing | | | | before they can cast it. Learning a spell demands |
| and curing. Their primary strength lies in the | | | | purchasing the spell scrolls the same to how |
| power to guard their companions and themselves, | | | | warriors must buy weapons and then learning to |
| both by healing or curing damage and other | | | | use it to put it into their spell book. |
| ailments poison, blindness, and by casting | | | | The best race to choose for the white mage is |
| defensive magic protect, and more on them. | | | | the taru taru because of their high magic statistics |
| White mages are the healer job in Final Fantasy | | | | 28 MP base. The Hume and the Mithra are also |
| XI. A Healer is the character who always keeps | | | | good secondary choices for their relatively high |
| the party alive and going, by healing them either in | | | | health and good magic skills. |
| or out of combat. | | | | White mages have good defensive skills. They get |
| White Mages are not good with combat in terms | | | | both shield allowing them to block attacks with |
| of soloing- their offensive spells have a high MP | | | | their shield and parry allowing them to parry |
| cost compared to the damage they do, and their | | | | attacks with their weapon. Many players have |
| weapon skills are mediocre compared to other | | | | white mage as their support job because of the |
| jobs. White mages do, however, have many | | | | useful healing and defensive magic. White mages |
| spells that disable or reduce the effectiveness of | | | | are limited to clubs, staves and ranged weapons. |
| the monster they are fighting. With all of these | | | | The active abilities of the white mage are only |
| traits under a white mage partying is essential for | | | | benediction and divine seal. Benediction is a starting |
| the character. | | | | ability and heals nearby party members with an |
| The White Mage is the one of the best support | | | | area affect heal while divine seal is acquired at |
| jobs as it can heal fellow party members and | | | | level 15 and doubles the HP of the next cure spell |
| keep them alive. A party's strength is increased | | | | cast. |
| exponentially when they have a White mage to | | | | For the white mage's passive abilities, it has the |
| party with them and support them in battle. It | | | | magic defense bonus which it acquires at levels |
| allows them to last longer, gain more XP, gain | | | | 10, 30 and 50. It also acquires the clear mind |
| more items, gain more gil. Although they don't | | | | ability at level 20 which increases the regeneration |
| excel in offense, they play an important role to | | | | rate of of mana. At level 25, the white mage |
| many players and parties. | | | | gets the auto regen ability which gives the ability |
| White Mage magic is mainly for protection and | | | | to regenerate its HP automatically over time. |
| healing, with some disabling spells as well. | | | | |